Skull and Bones I worked on this game for about 9 months before migrating to Assassin’s Creed Syndicate. The team has worked hard and taken it a long way since then 🙂 Researched and wrote a 39,000 word background document. Implemented narrative elements with graphic designers, animators, gameplay designers, audio director and programmers. Guided voice actors on trailers and cinematics. Researched and wrote storyworld, character bios and trailers. Conceived and wrote gameplay quests and cinematics. Wrote a shanty Video game